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Generic Connectors

Generic Connectors are interfaces for sending and receiving data using a number of different protocols. These protocols are not proprietary and can be used with many devices independend of the manufacturer.

AMP

AMP is a lightweight protocol designed for asynchronous communication between different processes or systems. It is commonly used in environments where low-latency messaging is needed and can handle multiple message types without blocking the sender.

ArtNet

ArtNet is a communication protocol used for transmitting DMX512-A (lighting control) data over IP networks. It's primarily used in the entertainment industry to control lighting, allowing seamless integration with networked lighting systems.

Bluetooth

Bluetooth is a wireless communication protocol for exchanging data over short distances between devices using short-wavelength UHF radio waves. It's widely used for connecting peripherals like headphones, keyboards, and mobile devices.

MIDI

MIDI is a protocol that enables communication between electronic musical instruments, computers, and other devices. It sends event messages like pitch, note velocity, and control signals, enabling synchronized music production and performance.

Modbus

Modbus is a serial communication protocol developed for industrial automation systems. It allows communication between various devices connected on the same network, such as sensors and controllers, commonly used in SCADA systems.

MQTT

MQTT is a lightweight, publish-subscribe messaging protocol designed for constrained devices and low-bandwidth, high-latency networks. It is widely used in IoT applications for efficient message transmission between devices.

OSC

OSC is a protocol for networking multimedia devices that enables real-time control and communication. It's primarily used in the fields of music, art, and interactive multimedia systems for high-speed, low-latency communication.

PJLink is a protocol for controlling projectors over a network. It standardizes projector control commands such as power on/off, input selection, and status monitoring, simplifying remote management of multiple projectors.

Serial

Serial communication refers to the process of sending data one bit at a time over a communication channel. It's commonly used in simple, direct device-to-device communication, such as between a computer and a peripheral device.

SSH

SSH is a cryptographic network protocol used for secure remote login and other secure network services over an unsecured network. It provides a secure channel for executing commands on remote systems and transferring files.

TCP

TCP is a connection-oriented communication protocol that ensures reliable data transmission between two devices. It handles data packet sequencing, error correction, and retransmission, making it ideal for reliable data communication.

UDP

UDP is a connectionless communication protocol used for transmitting data with low overhead and no guarantee of delivery, making it faster but less reliable than TCP. It is commonly used in applications like video streaming and online gaming.

WebRequest

A WebRequest is a request made by a client to a web server, typically using HTTP or HTTPS, to retrieve data or perform actions on the server. It is a common method for browsers or applications to communicate with web services.

WebSocket

WebSocket is a full-duplex communication protocol that operates over a single, long-lived connection. It allows real-time, bidirectional communication between clients and servers, often used in interactive applications like chat systems or live data feeds.